Saturday, September 12, 2020

Dark Naga

Dark Nagas appear to be beings of immeasurable pride, stuck in ages long forgotten. They cling to those times when they walked as gods among the lesser beings, and they cling to areas and objects that remind them of those times. Also, something about them just screams pulp adventure, at least to me.

Artifacts have been disappearing from Niflungard's museum of history. A closer look by the city's constabulary reveals most of the missing pieces belong to the museum's exotic collection of artifacts from the ancient naga-cyclopean war, that ravaged the continent in a forgotten age before men and elves arrived. Arranging an ambush, the detectives catch a group of mind-washed trogs, who reluctantly point them in the direction of the nearby asbestos mines, where their lord, The Gilded Snake, makes his domain.

Even gods have finite appetites. An experienced group of heroes, each of them a child of one of the gods of mount Atlas, investigate rumors of a dark cult taking root in the ruins of old Nakatosh. When they arrive, they find a city of mutated ogres ruled by a dark naga. The "god" postures in front of his underlings about how he will consume and destroy the intruders, but as soon as he is left alone with the heroes, he proposes a deal - play the role of his chosen champions, and they shall have unlimited access to the vaults beneath Nakatosh. Of course, he forgets to mention that it is in those vaults that his master, a truly divine being, makes his dark hunting grounds...

On the Wall, a magi-physical construct created to keep the creatures of the outer planes at bay, the paladin defenders have been joined by unlikely allies - a group of seven dark nagas. While any help is more than welcome, such beings aren't know to act in altruism - and the resident inquisitor is tasked with investigating their motives, without angering them so much that they pick up and leave.

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