Thursday, October 1, 2020

Duskwalker ghost hunter

 Duskwalkers are the spawn of monitors/psychopomps and mortals, and thus deal with matters of life and death - though their mortal nature might make them fare more prone to making mistakes.

A duskwalker tracks down the party, claiming he is a ghost hunter, and senses the taint of undeath in the camp. Apparently, one of the party members is a vampire who cheated death, but has been hiding that from the rest.
In truth, the newcomer is no ghost hunter at all - he is a charlatan, hired by the group's adversary, hired to create tension and distrust, and make them easier targets.

In the world of Scythar, duskwalkers are the only beings on the material plane able to see ghosts and spirits. However, after a bloody civil war, they are now treated as a lesser race, and are hunted down.
The Guardians, an order of champions dedicated to protecting the world from supernatural threats, have heard a prophecy foretelling the advance of an entire army of spirits coming to eat the mortals' souls - but fighting such a threat without the aid of the duskwalkers spiritsense is nigh impossible. Regrettably, even those few among the monitor-kin who would be willing to help mankind have retreated into unknown sanctuaries, and just finding one is a tremendous task unto itself.

Though most duskwalkers hunt for restless spirits, some utilize their talents differently. Wahrong Whitehair styles himself a businessman and a patron of explorers, champions and heroes. In truth, his trade is tracking down the restless dead - and then selling their locations and (for an additional fee) secrets and weaknesses to would-be heroes.

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